- Specialities & Perspectives
- UX Advisor Services
- Conferences & Workshops
Ethnographic Research, Contextual Inquiry, Participatory Design, Iterative Paper Prototype Studies, Usability Tests, Competitive Benchmarks, Surveys, Personas, Ideation Workshops, Group Facilitation, Professional Coaching, Ubiquitous Computing Advisors, Conversation & Information Architects, Relational, Conceptual, Semantic and Visual Artists, Creative Directors & Producers, Strategic Advisors, User Experience Planners, Multidisciplinary Performers, Interaction Designers & Technology Wizards, Interactive and Organizational StoryTellers, Content Developers, Cartographer of Toughts, Workforce Planners, Change Agents and many Hilarious Clowns.
We help you model your user experiences all over the opportunity hidden in the Long Tail that express the core active segments of your Web Audience. When you reach a certain Audience Size you can start atomizing and spreading all your services, events and products offer (Using Hello, Architekt unique planning, design and management methodologies ) around each Niche markets that forms all across the Long Tail. We can see patterns, tendencies and opportunities where everyone else sees complexity.
We can offer you strategic advices and insights as we explore and act in environments or situations such as : * Social Studies * Games * Web * Business Development * Broadcast * Print * Applications * Events * Installations * Theatrical Performances * Films * Everywhere there is a meaningful conversations From the following perspectives:
1. (Clarity): Documentation
2. (Efficiency): Innovation
3. (Findability): Promotion/Position
4. (IA): Definition
5. (Improvability): Adaptation
6. (IXD): Explications & Specifications
7. (Ontology) Cognition & Conversations
8. (Sustainability): Foundation & Organization
9. (UI/UCD) – Expression/Demonstration/Protototyping
10. (Usability): Benchmarking/Evaluation
11. (UX -User Experience): Planning/Horizon
12. (Visual Literacy): Knowledge Visualization
13. (Web Writing): StoryTelling & Communication
14. (Ambiguity): Interpretation
15. (Ecology): Dimensions
16. (Identity): Transformation
17. (Economy): Transaction
18. (Creative Thinking):
Translation/Transition
19. (Agility): Execution
20. (Synchronicity & Ubiquity): Presence/Connections
- Ethnography: User research & persona creation
Get truly into the minds of your audiences (users) and create an entire Transmedia strategy - Card sorting , site map & Concept Strategy, Concept Model creation
Have us create a site map structured around the way your users think and identify all the interactions with the Content, Users and Process Elements using a Concept Model. - Focus groups
Find out what people want in which context - provide sustainable and adaptable Transmedia Tactics and Learn how they want it to work - Sketchs, Visual Maps, Interfaces & Interactions design, Prototype, QA & testing
Deliverables showing how pages should be designed so users achieve your goals
A website structured around our complete user-centered design process allows humans to complete your goals for them, whether that be to contact you, buy a product, live a storytelling experience, use a software, interact with other humans or simply find a piece of information.
- StoryTelling in the Enterprise
- Conversation-Based User Experience Planning
- Prototyping in Practice
- Information Architecture & Content Strategy
- Moving User Experience into a Position of Greater Corporate Influence
- Interaction Design for Web Applications
- Foundations of Interaction Design
- Experience Design
- New Realities – The Web of Things and the future
- Transmedia StoryTelling
WorkShops
Critical Thinking, Creative Direction, Social Intelligence, Listening & Visionnary insights, Business Modeling, (strategy, process, product & services) Experience Design, Visual Design, UI, IA, IXD, UX Planning, User & Market Research, WorkForce Mobilization, Organizational & Transmedia StoryTelling, Content Strategies, Relational & Immersive Arts + Augmented Environments, Objects & Cinema.
Day 1: Research & Discovery
Class 1- Strategic Business Map, Technological Map, Audiences & Conversational activities Map
Class 2- Brainstorming, Problem-Solving, Creativity Session, Idea Generation and Filtering
Day 2: Narrative Maps and Structures, Information Architectures & Interactions Flows Design (Concept)
Class 3- Mental Model & Task Model
Class 4- Content Inventory & Navigational System
Class 5- WorkShop: Conceptual Map & Interactive Systems and Content Design
Day 3: Creative Playgrounds & Human Dynamics (prototyping the proof of concept)
Class 6- Interface Design (Any displays, Web, Mobile, architectural, gestural, object-based media)
Class 7- Participation Architecture, Social Intelligence and the Nature of Word-of-Mouth Marketing
- User research & persona creation Get truly into the minds of your users and create an entire website strategy
- Card sorting , site map & Concept Model creation Have us create a site map structured around the way your users think and identify all the interactions with the Content, Users and Process Elements using a Concept Model.
- Focus groups Find out what people want from your website and how they want it to work
- Wireframe design & testing Receive wireframes showing how pages should be designed so users achieve your goals
A website structured around our complete user-centered design process allows site visitors to complete your goals for them, whether that be to contact you, buy a product, or simply find a piece of information.
One of Hello, Architekt’s missions is to publish short, practical books on user experience design and planning. Our books are practical in the sense that they help solve concrete problems that many user experience professionals are confronting. And they solve problems concisely; ideally, our books can be read on a short plane flight. Our books are not about the whats and whys of user experience; we want readers to learn how to design complex systems more effectively. We’re especially interested in books that help readers master the methods that can inform their design decisions, including:
- User research methods, such as search analytics, task analysis, and contextual inquiry.
- Methods that help you get a grip on your content, such as card sorting and running content inventories.
- Methods that help you work more creatively and effectively, such as group brainstorming, communicating designs, and managing interdisciplinary design teams.
- Methods for understanding organizations and how they impact design, such as interviewing stakeholders, performing competitive analyses, and negotiating for a design’s acceptance.
- StoryTelling in the Enterprise
- Conversation-Based User Experience Planning
- Prototyping in Practice
- Information Architecture & Content Strategy
- Moving User Experience into a Position of Greater Corporate Influence
- Interaction Design for Web Applications
- Foundations of Interaction Design
- Experience Design
- New Realities - The Web of Things and the future
- Transmedia StoryTelling
Critical Thinking, Creative Direction, Social Intelligence, Listening & Visionnary insights, Business Modeling, (strategy, process, product & services) Experience Design, Visual Design, UI, IA, IXD, UX Planning, User & Market Research, WorkForce Mobilization, Organizational & Transmedia StoryTelling, Content Strategies, Relational & Immersive Arts + Augmented Environments, Objects & Cinema.
Day 1: Research & Discovery
Class 1- Strategic Business Map, Technological Map, Audiences & Conversational activities Map
Class 2- Brainstorming, Problem-Solving, Creativity Session, Idea Generation and Filtering
Day 2: Narrative Maps and Structures, Information Architectures & Interactions Flows Design (Concept)
Class 3- Mental Model & Task Model
Class 4- Content Inventory & Navigational System
Class 5- WorkShop: Conceptual Map & Interactive Systems and Content Design
Day 3: Creative Playgrounds & Human Dynamics (prototyping the proof of concept)
Class 6- Interface Design (Any displays, Web, Mobile, architectural, gestural, object-based media)
Class 7- Participation Architecture, Social Intelligence and the Nature of Word-of-Mouth Marketing
